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Hustle and Brand: The Sociotechnical Shaping of Influence:

机译:喧嚣与品牌:影响力的社会技术形态:

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While social media platforms are often assumed to be sites of speaking, they are also important sites of knowing, where businesses use content produced by individuals in order to understand markets and make predictions and where individuals understand their own position and importance. This article considers social knowledge production in the context of influencer marketing, a growing industry in which social media users are ranked according to measures of influence and compensated for promoting products online. Working from industry press, technical documentation and interviews with tool developers, marketing professionals, and social media users, it traces the sociotechnical shaping of influence, moving from computer scientistsa?? optimal solutions through technical constraints and business needs to the practices of marketing professionals and individual users. In doing so, it identifies two conceptions of influence. The first is connected to celebrities and practices of branding, while the second, more novel conception is associated with less prominent social media users who make themselves and their willingness to work visible to marketers through practices I describe as hustling. While social influence is conventionally conceptualized in relation to extensive, naturally occurring networks of individuals, in this context it is evaluated in relation to much simpler networks that bring together users who may never interact directly. In this context, users understand and manipulate their influence by positioning their followers (branding) and by explicitly affiliating themselves with non-human entities such as brands and topical hashtags (hustling).
机译:尽管通常将社交媒体平台假定为演讲的站点,但它们还是重要的知识站点,在这里企业可以使用个人生产的内容来了解​​市场并做出预测,而个人可以在其中理解自己的位置和重要性。本文在影响者营销的背景下考虑社会知识的生产,这是一个正在成长的行业,其中社交媒体用户根据影响力的排名进行排名并获得在线促销产品的补偿。它从行业新闻界,技术文档以及对工具开发人员,市场营销专业人员和社交媒体用户的采访中进行工作,追溯了从计算机科学家那里转移过来的社会技术影响力?通过针对营销专业人员和个人用户的实践的技术约束和业务需求的最佳解决方案。在此过程中,它确定了两种影响的概念。第一个与名人和品牌实践有关,而第二个,更新颖的概念与不太知名的社交媒体用户相关联,这些用户使自己和他们愿意通过我形容为虚假的实践对营销人员可见。传统上,社会影响是相对于广泛的自然发生的个人网络来概念化的,但在这种情况下,社会影响是相对于更简单的网络进行评估的,这些网络将可能从未直接互动的用户聚集在一起。在这种情况下,用户可以通过定位关注者(品牌)并明确地将自己与非人类实体(例如品牌和主题标签)联系起来(喧嚣)来理解和操纵他们的影响力。

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