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Opportunities and Challenges of Bodily Interaction for Geometry Learning to Inform Technology Design

机译:几何学习指导技术设计的身体互动的机遇与挑战

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An increasing body of work provides evidence of the importance of bodily experience for cognition and the learning of mathematics. Sensor-based technologies have potential for guiding sensori-motor engagement with challenging mathematical ideas in new ways. Yet, designing environments that promote an appropriate sensori-motoric interaction that effectively supports salient foundations of mathematical concepts is challenging and requires understanding of opportunities and challenges that bodily interaction offers. This study aimed to better understand how young children can, and do, use their bodies to explore geometrical concepts of angle and shape, and what contribution the different sensori-motor experiences make to the comprehension of mathematical ideas. Twenty-nine students aged 6–10 years participated in an exploratory study, with paired and group activities designed to elicit intuitive bodily enactment of angles and shape. Our analysis, focusing on moment-by-moment bodily interactions, attended to gesture, action, facial expression, body posture and talk, illustrated the ‘realms of possibilities’ of bodily interaction, and highlighted challenges around ‘felt’ experience and egocentric vs. allocentric perception of the body during collaborative bodily enactment. These findings inform digital designs for sensory interaction to foreground salient geometric features and effectively support relevant forms of enactment to enhance the learning experience, supporting challenging aspects of interaction and exploiting the opportunities of the body.
机译:越来越多的工作证明了身体经验对于认知和数学学习的重要性。基于传感器的技术具有以新的方式指导具有挑战性的数学思想的感觉运动参与的潜力。然而,设计一种环境以促进适当的感觉-运动互动,以有效地支持数学概念的重要基础,这是充满挑战的,并且需要了解身体互动所带来的机遇和挑战。这项研究旨在更好地理解幼儿如何以及如何利用其身体来探索角度和形状的几何概念,以及不同的感觉运动体验对理解数学思想的贡献。年龄为6至10岁的29名学生参加了一项探索性研究,其配对和小组活动旨在激发人的角度和形状的直观体现。我们的分析侧重于瞬间的身体互动,着重于手势,动作,面部表情,身体姿势和谈话,阐明了身体互动的“可能性领域”,并强调了围绕“感觉”体验和以自我为中心的对抗的挑战。在协作制定身体过程中对身体的异心感知。这些发现为从事与前景显着几何特征的感官交互的数字设计提供了信息,并有效地支持了相关的表演形式,以增强学习体验,支持交互性的挑战性方面并利用身体的机会。

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