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Parallel Motion Simulation of Large-Scale Real-Time Crowd in a Hierarchical Environmental Model

机译:分层环境模型中大规模实时人群的并行运动仿真

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This paper presents a parallel real-time crowd simulation method based on a hierarchical environmental model. A dynamical model of the complex environment should be constructed to simulate the state transition and propagation of individual motions. By modeling of a virtual environment where virtual crowds reside, we employ different parallel methods on a topological layer, a path layer and a perceptual layer. We propose a parallel motion path matching method based on the path layer and a parallel crowd simulation method based on the perceptual layer. The large-scale real-time crowd simulation becomes possible with these methods. Numerical experiments are carried out to demonstrate the methods and results.
机译:本文提出了一种基于分层环境模型的并行实时人群仿真方法。应该构建复杂环境的动力学模型来模拟状态变化和单个运动的传播。通过对虚拟人群所在的虚拟环境进行建模,我们在拓扑层,路径层和感知层上采用了不同的并行方法。我们提出了一种基于路径层的并行运动路径匹配方法和一种基于感知层的并行人群仿真方法。利用这些方法,可以进行大规模的实时人群仿真。数值实验表明了方法和结果。

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