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Learning in Networks—An Experimental Study Using Stationary Concepts

机译:网络学习—使用固定概念的实验研究

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Our study analyzes theories of learning for strategic interactions in networks. Participants played two of the 2 × 2 games used by Selten and Chmura [1]. Every participant played against four neighbors. As a distinct aspect our experimental design allows players to choose different strategies against each different neighbor. The games were played in two network structures: a lattice and a circle. We analyze our results with respect to three aspects. We first compare our results with the predictions of five different equilibrium concepts (Nash equilibrium, quantal response equilibrium, action-sampling equilibrium, payoff-sampling equilibrium, and impulse balance equilibrium) which represent the long-run equilibrium of a learning process. Secondly, we relate our results to four different learning models (impulse-matching learning, action-sampling learning, self-tuning EWA, and reinforcement learning) which are based on the (behavioral) round-by-round learning process. At last, we compare the data with the experimental results of Selten and Chmura [1]. One main result is that the majority of players choose the same strategy against each neighbor. As other results, we observe an order of predictive success for the equilibrium concepts that is different from the order shown by Selten and Chmura and an order of predictive success for the learning models that is only slightly different from the order shown in a recent paper by Chmura, Goerg and Selten [2].
机译:我们的研究分析了网络中战略互动的学习理论。参与者玩了Selten和Chmura [1]使用的2×2游戏中的两个。每个参与者都与四个邻居对战。作为一个独特的方面,我们的实验设计允许玩家针对每个不同的邻居选择不同的策略。游戏以两种网络结构进行游戏:格子和圆形。我们从三个方面分析我们的结果。我们首先将我们的结果与代表学习过程的长期均衡的五个不同均衡概念(纳什均衡,量化响应均衡,行动采样均衡,收益采样均衡和冲动均衡)的预测进行比较。其次,我们将结果与基于(行为)全面学习过程的四个不同的学习模型(冲动匹配学习,动作采样学习,自调整EWA和强化学习)相关。最后,我们将数据与Selten和Chmura的实验结果进行了比较[1]。一个主要的结果是,大多数参与者对每个邻居都选择了相同的策略。作为其他结果,我们观察到均衡概念的预测成功顺序与Selten和Chmura所显示的顺序不同,学习模型的预测成功顺序与最近的论文所显示的顺序略有不同。 Chmura,Goerg和Selten [2]。

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