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首页> 外文期刊>International Journal of Quality Innovation >A complete project environment simulation to improve six sigma training class engagement
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A complete project environment simulation to improve six sigma training class engagement

机译:完整的项目环境模拟,以提高六个西格玛培训班的参与度

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Abstract Most of the learners view statistical-related training, such as Six Sigma training as a “monotonous” area despite the group discussions, case studies, active summaries, Q&A sessions, and role-playing being included as part of Six Sigma training today. The learners will be less enthusiastic when similar training manner is repeatedly adopted and becomes predictable. An uninteresting training approach could cause the learners to be disengaged and demotivated to learn and thus cause the training to be ineffective and could potentially hinder the organization strategies. Therefore, to keep the learner more attentive and involved during the Six Sigma training, a fun Six Sigma training approach with a properly designed class game is desirable. The game aims to provide a complete Six Sigma project experience by simulating a real-life competitive atmosphere of commercial industry, which can help the learners to internalize the Six Sigma knowledge and its applications. The Six Sigma game embraces the form of team competition, where it covers two major aspects, namely, (i) Six Sigma expertise on how to formulate a meaningful y ?=? f ( x ) and (ii) basic element of project management as a coherent approach to Six Sigma training. In this paper, the author adopted the Kirkpatrick learning evaluation model to evaluate how the learners react to the newly implemented Six Sigma game and to gauge how much their know-how improved after the training. The post-training feedback, pre-training, and post-training evaluation suggest that the Six Sigma game can engage and motivate the learners.
机译:摘要尽管今天小组讨论,案例研究,主动总结,问答环节和角色扮演已被包括在内,但大多数学习者仍将与统计相关的培训(例如,六西格码培训)视为“单调”的领域。当重复采用类似的训练方式并且变得可预测时,学习者的热情就会降低。无趣的培训方法可能会导致学习者失去参与和动力,从而导致培训效果不佳,并有可能阻碍组织策略。因此,为了使学习者在六西格码训练中更加专心和参与,需要一种有趣的六西格码训练方法,并适当设计课堂游戏。该游戏旨在通过模拟商业行业的现实竞争氛围来提供完整的6西格玛项目经验,这可以帮助学习者内化6西格玛知识及其应用。六西格码游戏采用团队竞赛的形式,涵盖两个主要方面,即(i)六西格码有关如何制定有意义的y?=?的专业知识。 f(x)和(ii)项目管理的基本要素,作为六西格玛培训的连贯方法。在本文中,作者采用了柯克帕特里克(Kirkpatrick)学习评估模型来评估学习者对新实施的6西格玛(Six Sigma)游戏的反应,并评估培训后他们的知识水平提高了多少。训练后的反馈,训练前和训练后的评估表明,六西格码游戏可以吸引和激励学习者。

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