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Flow Paths: A Standalone Tangible Board System to Create Educational Games

机译:流路:创建教育游戏的独立有形棋盘系统

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Educational mobile apps are ubiquitous these days. Despite of their huge commercial success, parents and children realized that physical objects manipulation requires a different set of skills, often developed using traditional toys. A century ago, Montessori proposed a methodology that emphasizes the use of physical materials to facilitate self-learning of abstract concepts. Self-correcting Montessori's materials allow learners to improve autonomously in a structured environment. In the same vein, Flow Paths provides a standalone tangible board system to create educational games.
机译:如今,教育性移动应用无处不在。尽管取得了巨大的商业成功,父母和孩子们还是意识到,对物理对象的操纵需要一套不同的技能,这些技能通常是使用传统玩具开发的。一个世纪前,蒙台梭利提出了一种方法论,强调使用物理材料来促进抽象概念的自学。自校正蒙台梭利的材料使学习者可以在结构化环境中自主改进。同样,Flow Paths提供了一个独立的有形棋盘系统来创建教育游戏。

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