首页> 外文期刊>Ingenieria y Universidad >Algorithm Implementation in High-Fidelity Digital Audio Effects Using Programmable Hardware
【24h】

Algorithm Implementation in High-Fidelity Digital Audio Effects Using Programmable Hardware

机译:使用可编程硬件在高保真数字音频效果中的算法实现

获取原文
           

摘要

Digital audio effects are generally implemented in software using DSP or PC; never theless, some implementation susing dedicated hardware are currently being considered. This paper presents the implementation in hardware of fifteen algorithms for the real-time processing of digital audio effects with sampling rates upto 100.88 MSPS and high-fidelity. Designs were simulated using DSP Builder and were synthesized in the FPGA EP2C70F896C6. The hardware verification tests of the implemente deffects show that the designed blocks can be used as IP cores for the design of a multi effects processor embeddedin a SoC.
机译:通常使用DSP或PC在软件中实现数字音频效果;但是,目前正在考虑一些使用专用硬件的实现。本文介绍了用于实时处理数字音频效果的15种算法的硬件实现,采样率高达100.88 MSPS和高保真度。设计使用DSP Builder进行了仿真,并在FPGA EP2C70F896C6中进行了综合。对实施者缺陷的硬件验证测试表明,所设计的模块可以用作IP内核,以设计嵌入式SoC中的多效果处理器。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号