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An Agent-based Environment for Dynamic Positioning of the Fogg Behavior Model Threshold Line

机译:动态定位Fogg行为模型阈值线的基于代理的环境

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In this paper, it is presented a mathematical modeling for the action line, or threshold line, of the Fogg Behavior Model (FBM) as well as an analysis of its positioning in relation to the dataset. According to the mathematical modeling formation process for both Motivation and Ability axes, the action line evaluation was performed by simulations via agents. This behavioral model is mainly used as an empirical evaluation method applied to processes based on persuasive technologies. The results showed that the threshold line should not be fixed, as originally proposed in the model, but dynamically allocated based on the Kolmogorov mean. This dynamic allocation ensures its use as a visual feature towards greater efficiency in triggers implementations. This work aims to contribute with an approach that transits between theoretical and practical when related to applications that requires the FBM, thus allowing the use of this behavioral model with higher degree of certainty and thus maximizing efficiency in the evaluation and implementation processes based on persuasive technologies.
机译:在本文中,提出了一种针对Fogg行为模型(FBM)的动作线或阈值线的数学模型,并对其相对于数据集的位置进行了分析。根据动机和能力轴的数学建模形成过程,通过代理进行模拟来执行动作线评估。该行为模型主要用作基于说服技术的过程的经验评估方法。结果表明,阈值线不应像模型最初提出的那样固定,而是根据Kolmogorov平均值进行动态分配。这种动态分配可确保将其用作可视化功能,以提高触发器实现的效率。这项工作旨在通过一种方法在与需要FBM的应用程序相关时在理论和实践之间转换,从而允许以更高的确定性使用此行为模型,从而在基于说服技术的评估和实施过程中最大化效率。 。

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