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Students Perceptions of Using Educational Games to Learn Introductory Programming

机译:学生对使用教育游戏学习入门编程的看法

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Educational computer games studies experienced rapid growth due to the belief that games can offer various learning benefits being highly popular among younger generations. Programming is considered a challenging subject by students and teachers, consequently students feel less motivated to learn it. It is important to know how educational games can help to enhance our student’s motivation and learning perceptions towards Programming. This paper discusses the authors’ pilot study of undergraduate students’ perceptions towards using educational games as their learning medium using five constructs: motivation, attitudes, cognitive development, interface and expectation with 24 items. The findings indicated that most students had encouraging positive attitudes and were more motivated to learn Programming using games compared to conventional methods. The findings are hopefully will help to enrich knowledge in understanding students’ perceptions regarding educational games for learning, particularly in the Malaysian context.
机译:由于人们相信游戏可以提供各种学习优势,因此教育计算机游戏的研究经历了快速的增长,在年轻人中很受欢迎。程序设计被学生和老师认为是一门具有挑战性的学科,因此,学生学习程序的动力较弱。了解教育游戏如何有助于增强学生对编程的动力和学习观念非常重要。本文讨论了作者对大学生使用教育游戏作为学习媒介的看法的初步研究,它使用五种构造:动机,态度,认知发展,接口和期望,共24个项目。调查结果表明,与传统方法相比,大多数学生具有令人鼓舞的积极态度,并且更愿意通过游戏学习编程。这项发现有望帮助丰富知识,尤其是在马来西亚语境中,以了解学生对教育游戏的理解。

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