首页> 外文期刊>BMC Medical Informatics and Decision Making >The influence of a biopsychosocial educational internet-based intervention on pain, dysfunction, quality of life, and pain cognition in chronic low back pain patients in primary care: a mixed methods approach
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The influence of a biopsychosocial educational internet-based intervention on pain, dysfunction, quality of life, and pain cognition in chronic low back pain patients in primary care: a mixed methods approach

机译:基于互联网的生物心理社会教育干预措施对初级保健中慢性下腰痛患者的疼痛,功能障碍,生活质量和疼痛认知的影响:混合方法

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Low back pain is the highest reported musculoskeletal problem worldwide. Up to 90?% of patients with low back pain have no clear explanation for the source and origin of their pain. These individuals commonly receive a diagnosis of non-specific low back pain. Patient education is a way to provide information and advice aimed at changing patients’ cognition and knowledge about their chronic state through the reduction of fear of anticipatory outcomes and the resumption of normal activities. Information technology and the expedited communication processes associated with this technology can be used to deliver health care information to patients. Hence, this technology and its ability to deliver life-changing information has grown as a powerful and alternative health promotion tool. Several studies have demonstrated that websites can change and improve chronic patients’ knowledge and have a positive impact on patients’ attitudes and behaviors. The aim of this project is to identify chronic low back pain patients’ beliefs about the origin and meaning of pain to develop a web-based educational tool using different educational formats and gamification techniques. This study has a mixed-method sequential exploratory design. The participants are chronic low back pain patients between 18–65 years of age who are attending a primary care setting. For the qualitative phase, subjects will be contacted by their family physician and invited to participate in a personal semi-structured interview. The quantitative phase will be a randomized controlled trial. Subjects will be randomly allocated using a simple random sample technique. The intervention group will be provided access to the web site where they will find information related to their chronic low back pain. This information will be provided in different formats. All of this material will be based on the information obtained in the qualitative phase. The control group will follow conventional treatment provided by their family physician. The main outcome of this project is to identify chronic low back pain patients’ beliefs about the origin and meaning of pain to develop a web-based educational tool using different educational formats and gamification techniques. ClinicalTrials.gov NCT02369120 Date: 02/20/2015.
机译:腰背痛是世界上报道最多的肌肉骨骼问题。高达90%的腰痛患者没有明确的疼痛来源。这些人通常接受非特异性腰痛的诊断。病人教育是一种提供信息和建议的方式,旨在通过减少对预期结果的恐惧和恢复正常活动来改变病人对慢性病的认知和知识。信息技术和与此技术相关的快速通信流程可用于向患者提供医疗保健信息。因此,这项技术及其传递改变生命的信息的能力已经发展成为一种功能强大的替代性健康促进工具。多项研究表明,网站可以改变和改善慢性病患者的知识,并对患者的态度和行为产生积极影响。该项目的目的是确定慢性腰痛患者对疼痛起源和含义的信念,以开发使用不同教育格式和游戏技术的基于Web的教育工具。这项研究具有混合方法顺序探索性设计。参与者是18-65岁之间的慢性腰痛患者,他们正在接受初级保健。在定性阶段,他们的家庭医生将与受试者联系,并邀请他们参加个人半结构式访谈。定量阶段将是一项随机对照试验。将使用简单的随机样本技术对受试者进行随机分配。将为干预小组提供访问该网站的权限,他们将在其中找到有关其慢性下腰痛的信息。该信息将以不同的格式提供。所有这些材料将基于在定性阶段获得的信息。对照组将接受其家庭医生提供的常规治疗。该项目的主要成果是确定慢性下腰痛患者对疼痛起源和含义的信念,以使用不同的教育形式和游戏技术开发基于网络的教育工具。 ClinicalTrials.gov NCT02369120日期:2015年2月20日。

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