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Co-Opetitive Linear-Quadratic Mean-Field-Type Games

机译:共同曝光线性 - 二次平均场地型游戏

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摘要

In this paper, we propose a co-opetitive mean-field-type game (MFTG) approach in which decision makers interact with each other by means of partial cooperation and competition simultaneously. The proposed novel approach allows decision makers' preferences to evolve over time to cooperate with those who contribute to their utilities, and to compete with those who are working against their individual interests. In addition, we consider that each decision maker has a co-opetitive capacity/power. The co-opetitive MFTG involves concepts, such as selfishness, altruism, competition, cooperation, among others; all together within the same strategic interaction. Both co-opetitive MFTGs and evolutionary dynamics describing the evolution of co-opetitive parameters are combined. We design incentives to promote the emergence of co-opetition over selfish behavior.
机译:在本文中,我们提出了一种共同可能的平均场型游戏(MFTG)方法,其中决策者通过同时的部分合作和竞争互相互动。拟议的新颖方法允许决策者的偏好随着时间的推移而发展,与那些为他们的公用事业做出贡献的人员,并与那些对他们个人利益的人竞争。此外,我们认为每个决策者都有共同可能的能力/权力。共同可能的MFTG涉及概念,如自私,利他主义,竞争,合作等;全部在相同的战略互动范围内。合并合作型MFTG和描述共同筛选参数演化的进化动力学。我们设计激励措施,以促进对自私行为的共同挑战的出现。

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