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A multi-level adaptive mesh refinement for an integrated finite element/level set formulation to simulate multiphase flows with surface tension

机译:用于集成有限元/水平集公式的多级自适应网格细化,以模拟具有表面张力的多相流

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A multi-level adaptive mesh refinement technique for an integrated finite element/level set formulation was implemented to simulate the incompressible interfacial flows with surface tension by using unstructured P2P1 triangular and tetrahedral meshes. Linear/quadratic elements near the interface were dynamically refined as an interface evolves in order to produce an accurate solution with a lower computational cost. An adaptive mesh refinement algorithm for a linear element has been extended to a quadratic element by using a node-reordering. The proposed algorithm was successfully validated by solving several benchmark problems. Simulation of a static bubble problem was found to give an accurate solution with negligible spurious currents compared with existing results. Simulation results of rising bubble problems in 2D and 3D were also compared against existing numerical and experimental results in terms of terminal rising speed and terminal bubble shape. We have found that the present algorithm provided stable and accurate solutions even for a high density-ratio and that the solution accuracy strongly depended on the mesh resolution near the interface. Further, the present algorithm was shown to be very efficient because the computational overhead by mesh-refinement algorithm was very small compared to the elapsed times consumed for solving the incompressible Navier-Stokes equations and the advection/re-initialization equations of level set method. Lastly, the coalescence scenario of two oblique bubbles was well reproduced by the present 3D simulation. (C) 2019 Elsevier Ltd. All rights reserved.
机译:通过使用非结构化的P2P1三角形和四面体网格,实现了用于集成有限元/水平集公式的多层自适应网格细化技术,以模拟具有表面张力的不可压缩界面流动。随着接口的发展,对接口附近的线性/二次元进行了动态优化,以产生具有较低计算成本的精确解决方案。通过使用节点重排序,用于线性元素的自适应网格细化算法已扩展到二次元素。通过解决几个基准问题成功地验证了该算法。与现有结果相比,发现对静态气泡问题的仿真可以提供可忽略不计的杂散电流的精确解决方案。在终端上升速度和终端气泡形状方面,还将2D和3D中上升气泡问题的仿真结果与现有的数值和实验结果进行了比较。我们已经发现,即使对于高密度比,本算法也提供了稳定而准确的解决方案,并且解决方案的精度很大程度上取决于界面附近的网格分辨率。此外,由于与求解不可压缩的Navier-Stokes方程和水平集方法的平流/重新初始化方程所花费的经过时间相比,网格细化算法的计算开销很小,因此本算法被证明是非常有效的。最后,通过当前的3D模拟很好地再现了两个倾斜气泡的合并场景。 (C)2019 Elsevier Ltd.保留所有权利。

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