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Frame-Based Packet-Mode Scheduling for Input-Queued Switches

机译:输入队列交换机的基于帧的分组模式调度

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Most packet scheduling algorithms for input-queued switches operate on fixed-sized packets known as cells. In reality, communication traffic in many systems such as Internet runs on variable-sized packets. Motivated by potential savings of segmentation and reassembly, there has been increasing interest in scheduling variable-sized packets in a nonpreemptive manner known as packet-mode scheduling. This paper studies frame-based packet-mode scheduling for better scalability. It first shows that the admissible condition is no longer sufficient for packet-mode scheduling. Then, a relation between the frame size and packet sizes is derived that classifies under what conditions the packet-mode scheduling problem is polynomial solvable or is NP-hard. This relation reveals an interesting result that under various packet size distributions, it may be polynomial solvable even if many different packet sizes occur in the packet set, whereas it may be NP-hard with just two packet sizes present. Finally, as a practical solution, this paper studies how a speedup can help packet-mode scheduling. It is shown that the admissible condition becomes sufficient also when a speedup of two is used. A simple algorithm with a speedup of two is presented.
机译:输入排队交换机的大多数数据包调度算法都在固定大小的数据包(称为信元)上运行。实际上,许多系统(例如Internet)中的通信流量都是在可变大小的数据包上运行的。由于节省了分段和重组的潜力,人们对以非抢先方式(称为数据包模式调度)调度可变大小的数据包的兴趣日益浓厚。本文研究了基于帧的分组模式调度以获得更好的可伸缩性。首先,它表明允许条件不再足以用于数据包模式调度。然后,得出帧大小和分组大小之间的关系,该关系对在什么条件下分组模式调度问题是多项式可解的或NP难的进行分类。这种关系揭示了一个有趣的结果,即在各种数据包大小分布下,即使在数据包集中出现了许多不同的数据包大小,它也可以是多项式可解的,而对于只有两个数据包大小的情况,它可能是NP难解的。最后,作为一种实用的解决方案,本文研究了加速如何有助于分组模式调度。示出了当使用两个加速比时,允许条件也变得足够。提出了一种简单的算法,提速为2。

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