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Analyzing place metaphors in 3D educational collaborative virtual environments

机译:分析3D教育协作虚拟环境中的位置隐喻

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In the recent years, the usage of three dimensional (3D) collaborative virtual environments (CVEs) for educational purposes has increased. The metaphors behind the design of virtual places are quite diverse, from replication of real universities to art museums and scientific labs. This paper reports the results of a case study where the students of our university, as a part of their course assignment, analyzed place metaphors used in a range of 3D educational CVEs vs. the corresponding educational goals. The students suggested a design for a virtual campus representing the Norwegian University of Science and Technology (NTNU). The results of this study provide some suggestions concerning the characterization of different design features in educational CVEs and the suitability of such features for different educational goals. Also, a preliminary set of design guidelines for an ideal virtual campus representing a real university is presented. Finally, some challenges associated with using 3D CVEs in various educational situations are discussed.
机译:近年来,用于教育目的的三维(3D)协作虚拟环境(CVE)的使用有所增加。虚拟场所设计背后的隐喻非常多样,从复制真实的大学到美术馆和科学实验室。本文报告了一项案例研究的结果,在该案例中,我们大学的学生作为课程分配的一部分,分析了一系列3D教育CVE中使用的位置隐喻与相应的教育目标。学生们建议了一个代表挪威科技大学(NTNU)的虚拟校园的设计。这项研究的结果为教育CVE中不同设计特征的表征以及这些特征对不同教育目标的适用性提供了一些建议。此外,还提供了代表理想大学的理想虚拟校园的初步设计准则集。最后,讨论了在各种教育情况下使用3D CVE的一些挑战。

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