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Does individual or collaborative self-debriefing better enhance learning from games?

机译:个人或协作式自我报告会更好地促进游戏学习吗?

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摘要

The primary aim of this study is to find out whether use of different self-debriefing modes affects learning from a game. In self-debriefing participants are led to reflect upon their game experiences by a set of debriefing questions. Two conditions were compared: Individual and Collaborative self-debriefing. The 45 participants first played the game of Lemonade Tycoon Deluxe, were tested for knowledge and self-debriefed in pairs or alone. Then they played the game once more and were tested again. Game scores increased significantly from the first to the second round of gameplay to an equal degree in both conditions. Knowledge scores of participants in individual self-debriefing increased significantly more than those of participants in the Collaborative condition. The study shows that game-based learning can be effectively scaffolded with self-debriefing. Future studies might investigate whether the type of self- debriefing differentially affects game motivation. In addition, attention to the role of feedback is called for.
机译:这项研究的主要目的是找出使用不同的自我报告模式是否会影响游戏学习。在自我汇报中,参与者会通过一系列汇报问题来反思他们的游戏体验。比较了两个条件:个人和协作式自我汇报。 45名参与者首先玩过Lemonade Tycoon Deluxe游戏,经过知识测试并成对或成对自述。然后他们再次玩了游戏,并再次进行了测试。在两种情况下,游戏分数从第一轮到第二轮都显着增加,达到同等程度。进行自我自我报告的参与者的知识得分明显高于“协作”条件下的参与者。研究表明,基于游戏的学习可以有效地进行自我汇报。未来的研究可能会调查自我报告的类型是否会不同地影响游戏动机。另外,需要注意反馈的作用。

著录项

  • 来源
    《Computers in Human Behavior》 |2013年第6期|2471-2479|共9页
  • 作者单位

    University of Twente, Faculty of Behavioral Science, Department of Instructional Technology, P.O. Box 217, 7500 AE Enschede, The Netherlands;

    University of Twente, Faculty of Behavioral Science, Department of Instructional Technology, P.O. Box 217, 7500 AE Enschede, The Netherlands;

    University of Twente, Faculty of Behavioral Science, Department of Instructional Technology, P.O. Box 217, 7500 AE Enschede, The Netherlands;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Collaborative learning; Self-debriefing; Game-based learning;

    机译:协作学习;自我汇报;基于游戏的学习;
  • 入库时间 2022-08-18 02:10:29

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