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Monocular template-based 3D surface reconstruction: Convex inextensible and nonconvex isometric methods

机译:基于单眼模板的3D表面重建:凸不可扩展和非凸等距方法

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we study the 3D reconstruction of an isometric surface from point correspondences between a template and a single input image. The template shows the surface flat and fronto-parallel. We propose three new methods. The first two use a convex relaxation of isometry to inextensibility. They are formulated as Second Order Cone Programs (SOCP). The first proposed method is point-wise (it reconstructs only the input point correspondences) while the second proposed method uses a smooth and continuous surface model, based on Free-Form Deformations (FFD). The third proposed method uses the 'true' nonconvex isometric constraint and the same continuous surface model. It is formulated with Nonlinear Least-Squares and can thus be solved with the efficient Levenberg-Marquardt minimization method. The proposed approaches may be combined in a single pipeline whereby one of the convex approximations is used to initialize the nonconvex method. Our contributions solve two important limitations of current state of the art: our convex methods are the first ones to handle noise in both the template and image points, and our non-convex method is the first one to use 'true' isometric constraints. Our experimental results on simulated and real data show that our convex point-wise method and our nonconvex method outperform respectively current initialization and refinement methods in 3D reconstructed surface accuracy.
机译:我们从模板和单个输入图像之间的点对应关系研究等距曲面的3D重建。模板显示表面平坦且正面平行。我们提出了三种新方法。前两个使用等距的凸松弛来扩展。它们被制定为二阶圆锥程序(SOCP)。第一种方法是逐点(仅重建输入点对应关系),而第二种方法是基于自由变形(FFD)使用平滑连续的表面模型。提出的第三种方法使用“真实”非凸等距约束和相同的连续曲面模型。它用非线性最小二乘公式表示,因此可以用有效的Levenberg-Marquardt最小化方法求解。可以将所提出的方法组合在单个管线中,由此使用凸近似之一来初始化非凸方法。我们的贡献解决了当前技术水平的两个重要局限性:我们的凸方法是处理模板和图像点中噪声的第一个方法,非凸方法是第一个使用“真实”等距约束的方法。我们在模拟和真实数据上的实验结果表明,在3D重构表面精度上,我们的凸点逐点方法和非凸方法分别优于当前的初始化和细化方法。

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