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Graph based over-segmentation methods for 3D point clouds

机译:基于图的3D点云过分分割方法

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摘要

Over-segmentation, or super-pixel generation, is a common preliminary stage for many computer vision applications. New acquisition technologies enable the capturing of 3D point clouds that contain color and geometrical information. This 3D information can be utilized to improve the results of over-segmentation, which uses mainly color information, and to generate clusters of points we call super-points. We consider a variety of possible 3D extensions of the Local Variation (LV) graph based over-segmentation algorithms, and compare them thoroughly. We consider different alternatives for constructing the connectivity graph, for assigning the edge weights, and for defining the merge criterion, which must now account for the geometric information and not only color. Following this evaluation, we derive a new generic algorithm for over-segmentation of 3D point clouds. We call this new algorithm Point Cloud Local Variation (PCLV). The advantages of the new over-segmentation algorithm are demonstrated on both outdoor and cluttered indoor scenes. Performance analysis of the proposed approach compared to state-of-the-art 2D and 3D over-segmentation algorithms shows significant improvement according to the common performance measures.
机译:对于许多计算机视觉应用来说,过度分割或超像素生成是一个常见的初步阶段。新的采集技术可以捕获包含颜色和几何信息的3D点云。此3D信息可用于改善过度分割的结果(主要使用颜色信息),并生成我们称为超点的点簇。我们考虑了基于局部细分(LV)图的过分割算法的各种可能的3D扩展,并进行了全面比较。我们考虑了用于构造连通性图,分配边缘权重和定义合并标准的其他方法,这些方法现在必须考虑几何信息,而不仅仅是颜色。经过此评估,我们得出了3D点云过度分割的新通用算法。我们称这种新算法为点云局部变化(PCLV)。在室外和混乱的室内场景中都展示了新的过分割算法的优势。与常见的2D和3D超分割算法相比,该方法的性能分析显示,根据常见的性能指标,其性能得到了显着改善。

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