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From Archi Torture to Architecture: Undergraduate students design and implement computers using the multimedia logic emulator

机译:从Archi Torture到建筑:本科生使用多媒体逻辑仿真器设计和实现计算机

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Students learn better when they both hear and do. In computer architecture courses "doing" can be difficult in small schools without hardware laboratories hosted by computer engineering, electrical engineering, or similar departments. Software solutions exist. Our success with George Mills' Multimedia Logic (MML) is the focus of this paper. MML provides a graphical computer architecture solution with convenient I/O support and the ability to build and emulate a variety of computer designs. It has proven highly motivational to upper division computer science students designing and constructing emulated computers. Student projects resulted in excellent student understanding of the detailed inner workings of computers. Students also developed better teamwork skills and produced useful training aids for the lower division computer organization class. Designs implemented include 8 bit and 16 bit von Neumann and Harvard architectures, from single cycle to 12 cycle instructions. Issues resolved during the learning process include timing, initialization, instruction set architecture, and I/O and assembler design. We discuss pedagogical issues involved in using MML to implement instructor and student computer designs. MML is compared to using a hardware-based Intel 8085 microprocessor basic systems course.
机译:学生既听又听,就会学得更好。在计算机体系结构课程中,如果没有由计算机工程,电气工程或类似部门托管的硬件实验室,在小型学校中很难做到这一点。存在软件解决方案。本文的重点是我们在George Mills的多媒体逻辑(MML)方面取得的成功。 MML提供了一种图形计算机体系结构解决方案,该方案具有便利的I / O支持以及构建和仿真各种计算机设计的能力。实践证明,它对设计和建造模拟计算机的高年级计算机科学专业的学生非常有动力。学生项目使学生对计算机的详细内部工作有了很好的理解。学生还培养了更好的团队合作技能,并为下级计算机组织班级提供了有用的培训工具。实现的设计包括8位和16位von Neumann和Harvard架构,从单周期到12周期指令。学习过程中解决的问题包括时序,初始化,指令集体系结构以及I / O和汇编器设计。我们讨论了使用MML实施教师和学生计算机设计所涉及的教学问题。将MML与使用基于硬件的Intel 8085微处理器基本系统课程进行了比较。

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