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K-Tree: A multiple tree video multicast protocol for Ad hoc wireless networks

机译:K-Tree:用于Ad hoc无线网络的多树视频多播协议

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In this paper, we address the problem of video multicast over Ad hoc wireless networks. Multicasting is an efficient means of one-to-many communication and is typically implemented by creating a multicast tree. Video multicasting demands high quality of service with a continuous delivery to receivers. However, most of the existing multicast solutions do not guarantee this because they are not resilient to mobility of the nodes and do not exploit error-resilient nature of recently available video coding techniques. Uninterrupted video transmission requires continuous reachability to receivers which emphasizes the usage of path-diversity. Hence, we propose a multiple tree multicast protocol which maintains maximally node-disjoint multicast trees in the network to attain robustness against path breaks. We further enhance the robustness by using the error-resilient multiple description coding (MDC) for video encoding.rnWe prove that finding a given number of node-disjoint multicast trees for a multicast session in a given network is NP-Hard. Then we propose a protocol called K-Tree which maintains the maximal node-disjointedness property of K trees by using a distributed online heuristic. Through extensive simulation experiments, we show how the proposed protocol improves the video quality as we use two or three trees instead of a single tree for multicasting video stream. We also show, through simulations, that the protocol efficiently, in terms of overhead, provides high quality video as compared to an existing two tree video multicast protocol and a well known mesh-based multicast protocol.
机译:在本文中,我们解决了Ad hoc无线网络上的视频多播问题。组播是一对多通信的一种有效方式,通常通过创建组播树来实现。视频多播需要高质量的服务,并且要连续交付给接收者。然而,大多数现有的多播解决方案不能保证这一点,因为它们对节点的移动性没有弹性,并且不利用最近可用的视频编码技术的抗错性。不间断的视频传输要求接收者具有连续的可达性,这强调了路径多样性的使用。因此,我们提出了一种多树多播协议,该协议在网络中最大程度地维护节点不相交的多播树,以获得针对路径中断的鲁棒性。我们通过使用防错多描述编码(MDC)进行视频编码,进一步增强了鲁棒性。我们证明,为给定网络中的多播会话找到给定数目的节点不相交的多播树是NP-Hard。然后,我们提出了一种称为K-Tree的协议,该协议通过使用分布式在线启发式算法来维护K树的最大节点不相交性。通过广泛的仿真实验,我们展示了所提议的协议如何提高视频质量,因为我们使用两棵或三棵树而不是单个树来组播视频流。通过仿真,我们还显示,与现有的两棵树视频多播协议和众所周知的基于网格的多播协议相比,该协议在开销方面有效地提供了高质量的视频。

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