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Multimedia Enhancing Computer Based Training Modules for the Deaf, Supported by Case Study

机译:案例研究支持多媒体增强型聋人计算机培训模块

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Training aims at supporting student in developing specific physical skills. Therefore developer has to design effective modules for such purpose. He must develop his modules so that to represent/simulate all training activities via computer screen. According to our experience, such e-training modules are more complex as well as difficult than e-learning modules. Idea of research is to develop e-training modules (eTMs) for training skills to the Deaf & Dumb (D&D). Generic software has been developed to generate eTMs of any required training skills. Multimedia technique represents the core of simulation of training skills. Two projects have been developed, one for the teacher and the second for the student. The teacher is requested to enter the required training material into the teacher project. Effective pictures of training material would be entered by the teacher as well as the related clips of the training material are also added to the training modules particularly tools of training lesson and methodology of training lesson. Therefore the training material could be represented by text, pictures as well as clips. But all the oral/audio materials are to be translated into languages of D&D like sign language and finger spelling. To realize effective training outcomes effective theories of learning/training must be depended in developing the e-training modules like perceptions theory (Landa) and sign learning (Tolman). To test the system, the training skills of paint brush software have been applied in developing the modules as case study. Visual Basic programming and its multimedia control components and technique are recommended to develop such eTMs. Thousands of sign language and alphabets finger spelling video clips are linked with the system
机译:培训旨在支持学生发展特定的身体技能。因此,开发人员必须为此目的设计有效的模块。他必须开发模块,以便通过计算机屏幕表示/模拟所有培训活动。根据我们的经验,这种电子培训模块比电子学习模块更加复杂和困难。研究的想法是开发针对聋哑人(D&D)的技能培训的电子培训模块(eTM)。已开发出通用软件来生成具有任何所需培训技能的eTM。多媒体技术代表了模拟培训技能的核心。已经开发了两个项目,一个针对老师,另一个针对学生。要求教师将所需的培训材料输入到教师项目中。教师将输入有效的培训材料图片,并且还将培训材料的相关剪辑添加到培训模块中,特别是培训课程的工具和培训课程的方法。因此,培训材料可以用文字,图片和剪辑表示。但是,所有口头/音频材料都应翻译为D&D语言,例如手语和手指拼写。为了实现有效的培训结果,必须在开发诸如感知理论(Landa)和手语学习(Tolman)等电子培训模块时依赖有效的学习/培训理论。为了测试该系统,案例研究将油漆刷软件的培训技能应用于开发模块。建议使用Visual Basic编程及其多媒体控制组件和技术来开发此类eTM。该系统链接了成千上万的手语和字母手指拼写视频剪辑

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