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Multisided generalisations of Gregory patches

机译:Gregory补丁的多面化概括

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摘要

We propose two generalisations of Gregory patches to faces of any valency by using generalised barycentric coordinates in combination with two kinds of multisided Bézier patches. Our first construction builds on S-patches to generalise triangular Gregory patches. The local construction of Chiyokura and Kimura providingG1continuity between adjoining Bézier patches is generalised so that the novel Gregory S-patches of any valency can be smoothly joined to one another. Our second construction makes a minor adjustment to the generalised Bézier patch structure to allow for cross-boundary derivatives to be defined independently per side. We show that the corresponding blending functions have the inherent ability to blend ribbon data much like the rational blending functions of Gregory patches. Both constructions take as input a polygonal mesh with vertex normals and provideG1surfaces interpolating the input vertices and normals. Due to the full locality of the methods, they are well suited for geometric modelling as well as computer graphics applications relying on hardware tessellation.
机译:通过将广义重心坐标与两种多面Bézier斑块结合使用,我们提出了对任意价面上的Gregory斑块的两种概括。我们的第一个构造基于S-patches来泛化三角形Gregory补丁。 Chiyokura和Kimura的本地结构在相邻的Bézier面片之间提供了G1连续性,因此得到了广泛推广,因此任何价的Gregory S面片都可以平滑地彼此结合。我们的第二种构造对广义Bézier面片结构进行了较小的调整,以允许在每侧独立定义跨边界导数。我们表明,相应的混合功能具有混合色带数据的固有能力,就像Gregory面片的合理混合功能一样。两种构造都将具有顶点法线的多边形网格作为输入,并提供G1曲面来插值输入顶点和法线。由于这些方法的局限性,它们非常适合几何建模以及依赖硬件细分的计算机图形应用程序。

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