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A three dimensional surface-to-surface projection algorithm for non-coincident domains

机译:非重合域的三维面到面投影算法

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摘要

A numerical procedure is outlined to achieve the least squares projection of a finite dimensional representation from one surface to another in three dimensions. Although the applications of such an algorithm are many, the specific problem considered is the mortar tying of dissimilarly meshed grids in large deformation solid mechanics. The algorithm includes a nearest neighbour search, a systematic subdivision of the surface of intersection into smooth subdomains (termed segments), and a robust numerical quadrature scheme for evaluation of the spatial integrals defining the mortar projection. The procedure outlined, while discussed for the mesh tying problem, is directly applicable to the study of contact-impact.
机译:概述了一个数值过程,以实现从一个表面到另一个表面在三个维度上的有限尺寸表示的最小二乘投影。尽管这种算法的应用很多,但要考虑的特定问题是在大变形固体力学中不同网格的网格的灰泥绑扎。该算法包括最近邻搜索,将相交表面系统地细分为平滑子域(称为段)以及用于评估定义砂浆投影的空间积分的鲁棒数值正交方案。在讨论网状绑扎问题时,概述的程序可直接用于接触碰撞的研究。

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