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On the Optimality of D2D Coded Caching With Uncoded Cache Placement and One-Shot Delivery

机译:关于D2D编码缓存与未编码缓存放置和单次交付的最优性

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We consider a cache-aided wireless device-to-device (D2D) network of the type introduced by Ji et al., where the placement phase is orchestrated by a central server. We assume that the devices' caches are filled with uncoded data, and the whole content database is contained in the collection of caches. After the cache placement phase, the files requested by the users are serviced by inter-device multicast communication. For such a system setting, we provide the exact characterization of the optimal load-memory trade-off under the assumptions of uncoded placement and one-shot delivery. In particular, we derive both the minimum average (under uniformly distributed demands) and the minimum worst-case sum-load of the D2D transmissions, for given individual cache memory size at disposal of each user. Furthermore, we show that the performance of the proposed scheme is within factor 4 of the information-theoretic optimum. Capitalizing on the one-shot delivery property, we also propose an extension of the presented scheme that provides robustness against random user inactivity.
机译:我们考虑JI等人介绍的类型的缓存辅助无线设备到设备(D2D)网络,其中,由中央服务器策划了放置阶段。我们假设设备的缓存填充有未编码的数据,并且整个内容数据库包含在缓存的集合中。在缓存放置阶段之后,用户请求的文件由设备间多播通信进行服务。对于这样的系统设置,我们在未编码放置和单次交付的假设下提供最佳负载存储器折衷的精确表征。特别是,对于在处理每个用户的处置时,我们派生了最小的平均值(均匀分布的需求)和D2D传输的最小最坏情况总和负载,用于给定每个用户的个人高速缓冲存储器。此外,我们表明,所提出的方案的性能在信息理论上的最佳选择范围内。利用单次交付财产,我们还提出了延长所提出的计划,该方案提供了无随机用户不活动的鲁棒性。

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