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Evolutionary Games for Correlation-Aware Clustering in Massive Machine-to-Machine Networks

机译:大规模机器对机器网络中用于关联感知群集的进化游戏

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摘要

In this paper, the problem of self-organizing, correlation-aware clustering is studied for a dense network of machine-type devices (MTDs) deployed over a cellular network. In dense machine-to-machine networks, MTDs are typically located within close proximity and gather correlated data, and, thus, clustering MTDs based on data correlation leads to a decrease in the number of redundant bits transmitted to the base station. The clustering problem is formulated as an evolutionary game, which models the interactions among a massive number of MTDs, in order to decrease MTD transmission power. A novel utility function that captures the tradeoff between minimizing the average MTD transmission power per cluster and maximizing cluster size (or minimizing signaling overhead) is proposed. To solve this game, a distributed algorithm is proposed to allow a massive number of MTDs to autonomously form clusters. It is shown that the proposed distributed algorithm converges to an evolutionary stable strategy (ESS) that is robust to a small portion of MTDs deviating, e.g., due to some stochastic changes in the M2M environment from the stable cluster formation at convergence. The maximum fraction of MTDs that can deviate from the ESS, while still maintaining a stable cluster formation, is derived. Simulation results show the efficiency of the proposed algorithm in clustering MTDs with highly correlated data: on average, the proposed approach yields reductions of up to 44.1% and 15.25% in terms of the transmit power per cluster, compared to forming clusters with the maximum possible size and uniformly selecting a cluster size, respectively.
机译:在本文中,针对在蜂窝网络上部署的机器类型设备(MTD)的密集网络,研究了自组织,相关感知的群集问题。在密集的机器对机器网络中,MTD通常位于非常接近的位置并收集相关数据,因此,基于数据相关性对MTD进行聚类会导致发送到基站的冗余位数减少。聚类问题被表述为一个演化博弈,该博弈对大量MTD之间的交互进行建模,以降低MTD的传输功率。提出了一种新颖的效用函数,该函数捕获了在最小化每个群集的平均MTD传输功率与最大化群集大小(或最小化信令开销)之间的权衡。为了解决这个游戏,提出了一种分布式算法,以允许大量的MTD自主地形成集群。结果表明,所提出的分布式算法收敛于进化稳定策略(ESS),该策略对一小部分MTD鲁棒性强,例如由于M2M环境由于收敛时形成稳定的簇而导致M2M环境中的某些随机变化。得出可以偏离ESS的最大MTD数,同时仍保持稳定的簇形成。仿真结果表明,该算法在对具有高度相关数据的MTD进行聚类方面的效率:与形成具有最大可能聚类的聚类相比,该方法平均每个聚类的发射功率分别降低了44.1%和15.25%大小和统一选择集群大小。

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