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An efficient low-cost antialiasing method based on adaptive postfiltering

机译:一种基于自适应后置滤波的高效低成本抗混叠方法

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Aliasing in computer-synthesized images not only limits the realism of the images, but also affects the user's concentration. Many antialiasing methods have been proposed to solve this problem, but almost all of them are computation intensive, and some of them are also memory intensive. While these may not be limitations for high-end applications such as medical visualization and architectural design, this kind of antialiasing methods may still be far too costly for the low-cost applications. In this paper, we propose an antialiasing method that operates in the image domain. It is based on fitting curves to the discontinuity edges extracted from the aliased images to reshade those edge pixels. (Note that a curve may be considered as a general form of lines.) To improve the performance and the simplicity of the method, we propose to preprocess all possible edge patterns and fit curves in advance. During runtime, we only need to construct an index to obtain the filtering information from a lookup table. The new method is extremely simple and efficient. It provides a very good compromise between hardware cost and output image quality. In addition, because the new method has a very low computational cost, and hence low power consumption for hardware implementation, it is particularly suitable for low-cost mobile applications such as computer game consoles and palm computers, where low implementation cost and low power consumption are important design factors.
机译:计算机合成图像中的混叠不仅限制了图像的真实性,而且影响了用户的注意力。已经提出了许多抗锯齿方法来解决此问题,但是几乎所有方法都需要大量计算,并且其中一些还需要大量内存。尽管对于高端应用程序(如医学可视化和建筑设计)可能不是这些限制,但对于低成本应用程序而言,这种抗锯齿方法的成本仍然太高。在本文中,我们提出了一种在图像域中运行的抗锯齿方法。它基于对从锯齿图像提取的不连续边缘的拟合曲线,以对那些边缘像素进行着色。 (请注意,可以将曲线视为直线的一般形式。)为了提高性能和简化方法,我们建议预先预处理所有可能的边缘图案并拟合曲线。在运行时,我们只需要构造一个索引即可从查找表中获取过滤信息。新方法极其简单和高效。它在硬件成本和输出图像质量之间提供了很好的折衷。另外,由于该新方法具有非常低的计算成本,因此用于硬件实现的功耗很低,因此它特别适用于低成本的移动应用程序,例如计算机游戏机和掌上电脑,这些应用程序的实现成本低且功耗低。是重要的设计因素。

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