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Adaptive Weight Allocation-Based Subpixel Rendering Algorithm

机译:基于自适应权重分配的子像素渲染算法

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In this letter, a new approach is presented for adaptive weight allocation-based subpixel rendering in organic light-emitting diode displays. Subpixel rendering is used to enhance the apparent resolution without changing a pixel structure. Existing methods have blurring and color fringing artifact after subpixel rendering. The proposed method, on the other hand, dynamically controls weights of current and neighboring pixels based on color difference. Thus, it preserves the image quality, while increasing the resolution. In experiments, the proposed subpixel rendering improved luminance sharpness by up to 0.043, when compared with the benchmark methods. For chrominance blending, the peak signal-to-noise ratio of the proposed method was up to 6.192 dB higher than those of benchmark methods.
机译:在这封信中,提出了一种用于有机发光二极管显示器中基于自适应权重分配的子像素渲染的新方法。亚像素渲染用于增强视在分辨率,而无需更改像素结构。在子像素渲染之后,现有方法具有模糊和彩色边缘伪像。另一方面,所提出的方法基于色差动态地控制当前像素和相邻像素的权重。因此,它在保留图像质量的同时提高了分辨率。在实验中,与基准方法相比,提出的子像素渲染将亮度清晰度提高了多达0.043。对于色度混合,该方法的峰值信噪比比基准方法的峰值信噪比高6.192 dB。

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