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Stereoview to Multiview Conversion Architecture for Auto-Stereoscopic 3D Displays

机译:用于自动立体3D显示器的Stereoview到Multiview转换架构

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摘要

In this paper, a stereoview to multiview conversion system, which includes stereo matching and depth image-based rendering (DIBR) hardware designs, is proposed. To achieve an efficient architecture, the proposed stereo matching algorithm simply generates the raw matching costs and aggregates cost based on 1D iterative aggregation schemes. For the DIBR architecture, an inpainting-based method is used to find the most similar patch from the background, according to depth information. The simulation results show that the designed architecture achieves an averaged peak signal-to-noise ratio of 30.2 dB and structure similarity of 0.94 for the tested images. The hardware design for the proposed 2D to 3D conversion system operates at a maximum clock frequency of 160.2 MHz for outputting 1080p (1920 × 1080) video at 60 frames per second.
机译:本文提出了一种立体视图到多视图转换系统,该系统包括立体匹配和基于深度图像的渲染(DIBR)硬件设计。为了实现高效的体系结构,提出的立体声匹配算法仅生成原始匹配成本并基于一维迭代聚合方案来聚合成本。对于DIBR体系结构,根据深度信息,使用基于修补的方法从背景中查找最相似的色块。仿真结果表明,对于所测试的图像,设计的架构可实现平均峰值信噪比为30.2 dB,结构相似度为0.94。建议的2D到3D转换系统的硬件设计以最大时钟频率160.2 MHz运行,以每秒60帧的速度输出1080p(1920×1080)视频。

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