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Screen Orientation Aware DRAM Architecture for Mobile Video and Graphic Applications

机译:用于移动视频和图形应用程序的屏幕方向感知DRAM架构

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The state-of-the-art mobile image and graphic applications demand not only a lot of computing power, but also high-quality memory services. Moreover, depending on the screen orientations of mobile systems, image and graphic data can be accessed in a complicated manner. Since conventional dynamic random access memories (DRAMs) do not provide successive image and graphic pixels on the same column address, however, they achieve extremely poor throughput, long latency, and high power consumption in any screen orientation of mobile systems. This paper presents a novel DRAM efficient for both portrait and landscape screen orientations of mobile systems. We develop a simple, but effective two-transistor, one-capacitor memory cell that can be activated not only by a row activation command like a conventional DRAM memory cell, but also by a new column activation command. Next, the proposed DRAM architecture makes all the new memory cells on the same row address, or the same column address successively accessed. Finally, new DRAM commands and operations that are completely compatible with the conventional DRAMs are presented. Experimental results show that the proposed DRAM has 3.6% larger area, but achieves 5.8% higher memory utilization, and 14.8% shorter memory latency, on average. In addition, it consumes 4.4% less memory power than the conventional DRAM, on average.
机译:最先进的移动图像和图形应用程序不仅需要大量的计算能力,而且还需要高质量的存储服务。此外,根据移动系统的屏幕方向,可以以复杂的方式访问图像和图形数据。然而,由于常规的动态随机存取存储器(DRAM)不能在同一列地址上提供连续的图像和图形像素,因此它们在移动系统的任何屏幕方向上都具有极差的吞吐量,较长的等待时间和高功耗。本文提出了一种新颖的DRAM,可有效用于移动系统的纵向和横向屏幕。我们开发了一种简单但有效的两晶体管单电容器存储单元,它不仅可以通过像传统DRAM存储单元一样的行激活命令来激活,还可以通过新的列激活命令来激活。接下来,所提出的DRAM体系结构使得所有新的存储单元在相同的行地址或相同的列地址上被连续访问。最后,介绍了与常规DRAM完全兼容的新DRAM命令和操作。实验结果表明,所建议的DRAM的面积大了3.6%,但内存利用率平均提高了5.8%,而内存延迟平均缩短了14.8%。另外,与传统的DRAM相比,它平均消耗的内存少4.4%。

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