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Geovisual analytics and the science of interaction: an empirical interaction study

机译:地理视觉分析和交互科学:经验交互研究

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Among the most pressing research and development challenges facing geovisual analytics is the establishment of a science of interaction to inform the design of visual interfaces to computational methods. The most promising work on interaction to date has attempted to identify and articulate the fundamental interaction primitives that define the complete design space for the user experience. In this paper, we take the logical next step beyond this prior research, reporting on a controlled interaction study to learn how variation in interaction primitive combinations impacts broader interaction strategies (i.e., to learn how interaction primitives relate for both design and use). GeoVISTA CrimeViz - a geovisual analytics application developed in partnership with the Harrisburg (Pennsylvania, USA) Bureau of Police - was leveraged as a living laboratory for examining the nature of interaction strategies as they are built from interaction primitives. Ten law enforcement officers with the Harrisburg Bureau of Police completed a set of 15 benchmark tasks based on a three-stage interaction primitive taxonomy while their interactions were logged. Experimental results revealed several noteworthy characteristics of the relationship between interaction primitives and interaction strategies, including an increased reliance on the interface as the objective increases in sophistication and the effectiveness of, although at times over-reliance upon, Shneiderman's visual information-seeking mantra as an analytical strategy. Further, consistently successful and suboptimal interaction strategies were characterized in terms of their constituent interaction primitives and articulated as user personas, allowing for the establishment of interface design and use recommendations for circumventing negative personas.
机译:地理视觉分析面临的最紧迫的研发挑战之一是建立相互作用科学,以将可视化界面的设计告知计算方法。迄今为止,关于交互的最有前途的工作已尝试识别和阐明基本的交互原语,这些基本的交互原语定义了用户体验的完整设计空间。在本文中,我们在此先前的研究之外采取了合乎逻辑的下一步,报告了一个受控的交互研究,以了解交互原语组合的变化如何影响更广泛的交互策略(即了解交互原语如何与设计和使用相关)。 GeoVISTA CrimeViz-与哈里斯堡(美国宾夕法尼亚州)警察局合作开发的地理视觉分析应用程序-被用作活体实验室,用于检查基于交互原语构建的交互策略的性质。哈里斯堡警察局的十名执法人员在记录他们的互动时,根据三阶段互动原始分类法完成了一组15项基准任务。实验结果揭示了交互原语和交互策略之间关系的几个值得注意的特征,包括随着目标的复杂性增加而对界面的依赖增加,以及有时甚至过分依赖Shneiderman的视觉信息寻求口头禅的有效性。分析策略。此外,始终成功和次优的交互策略以其构成的交互原语为特征,并被表达为用户角色,从而允许建立界面设计并使用建议来规避负面角色。

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