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$MS^{2}$ : A New Real-Time Multi-Source Mobile-Streaming Architecture

机译:$ MS ^ {2} $:一种新的实时多源移动流架构

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摘要

Video streaming to mobile users is gaining a tremendous momentum within the communities of both industrial and academic researchers. While the networking technologies continue to evolve, video streaming applications are still prone to constrained bandwidth and also to highly varying network dynamics. This paper addresses these issues and attempts to provide a unique solution by proposing a new multi-source streaming strategy specifically tailored for next generation mobile networks for delivering multimedia services to mobile users. The proposed strategy is dubbed $MS^{2}$, Multi-Source Mobile Streaming, which comprises a set of mechanisms that aim at ensuring seamless, continuous, and smooth playback of video for roaming users, guaranteeing an efficient and fair utilization of network resources while meeting the playback and buffer constraints of the clients, preventing redundant transmissions and minimizing packet reordering. Through various computer simulations, the performance of $MS^{2}$ is then validated. The simulation results are encouraging and exhibit the effectiveness of the adopted $MS^{2}$ architecture.
机译:在工业和学术研究人员社区中,向移动用户提供的视频流正在获得巨大发展。在网络技术不断发展的同时,视频流应用程序仍倾向于受限的带宽以及高度变化的网络动态。本文解决了这些问题,并试图通过提出一种新的多源流策略来提供独特的解决方案,该策略专门为下一代移动网络量身定制,用于向移动用户提供多媒体服务。提议的策略被称为$ MS ^ {2} $,多源移动流,它包含一组机制,旨在确保漫游用户的视频无缝,连续和流畅地播放,从而确保网络的有效公平使用。在满足客户端的播放和缓冲区约束的同时提供资源,从而防止了冗余传输并最大程度地减少了数据包的重新排序。通过各种计算机模拟,然后验证$ MS ^ {2} $的性能。仿真结果令人鼓舞,并显示出所采用的$ MS ^ {2} $体系结构的有效性。

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