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EEG-based texture roughness classification in active tactile exploration with invariant representation learning networks

机译:基于EEG的纹理粗糙度分类,具有不变表示网络的活动触觉探索

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摘要

During daily activities, humans use their hands to grasp surrounding objects and perceive sensory information which are also employed for perceptual and motor goals. Multiple cortical brain regions are known to be responsible for sensory recognition, perception and motor execution during sensorimotor processing. While various research studies particularly focus on the domain of human sensorimotor control, the relation and processing between motor execution and sensory processing is not yet fully understood. Main goal of our work is to discriminate textured surfaces varying in their roughness levels during active tactile exploration using simultaneously recorded electroencephalogram (EEG) data, while minimizing the variance of distinct motor exploration movement patterns. We perform an experimental study with eight healthy participants who were instructed to use the tip of their dominant hand index finger while rubbing or tapping three different textured surfaces with varying levels of roughness. We use an adversarial invariant representation learning neural network architecture that performs EEG-based classification of different textured surfaces, while simultaneously minimizing the discriminability of motor movement conditions (i.e., rub or tap). Results show that the proposed approach can discriminate between three different textured surfaces with accuracies up to 70%, while suppressing movement related variability from learned representations.
机译:在日常活动期间,人类使用他们的手来掌握周围的物体和感知感官信息,这些信息也用于感知和运动目标。已知多种皮质脑区域负责感觉传感器处理期间的感官识别,感知和电动机执行。虽然各种研究研究特别关注人类感觉电流控制的领域,但尚未完全理解电动机执行和感觉处理之间的关系和处理。我们的作品的主要目标是在使用同时记录的脑电图(EEG)数据的主动触觉勘探期间区分纹理表面在其粗糙度水平上变化,同时最小化不同电机勘探运动模式的方差。我们对八个健康参与者进行了一个实验研究,他们被指示使用主导手指的尖端在摩擦或挖掘三种不同的纹理表面时,具有不同的粗糙度。我们使用对普通的不变表示学习神经网络架构,该架构执行不同纹理表面的基于EEG的分类,同时最小化电动机运动条件的可辨认性(即,擦拭或抽头)。结果表明,该方法可以在三种不同的纹理表面之间区分高达70%的不同纹理表面,同时抑制与学习表示的运动相关的可变性。

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