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Three years of the RoboCup standard platform league drop-in player competition Creating and maintaining a large scale ad hoc teamwork robotics competition

机译:三年的RoboCup标准平台联赛嵌入式玩家竞赛创建和维护大规模的临时团队协作机器人竞赛

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摘要

The Standard Platform League is one of the main competitions at the annual RoboCup world championships. In this competition, teams of five humanoid robots play soccer against each other. In 2013, the league began a new competition which serves as a testbed for cooperation without pre-coordination: the Drop-in Player Competition. Instead of homogeneous robot teams that are each programmed by the same people and hence implicitly pre-coordinated, this competition features ad hoc teams, i.e. teams that consist of robots originating from different RoboCup teams and as such running different software. In this article, we provide an overview of this competition, including its motivation, rules, and how these rules have changed across three iterations of the competition. We then present and analyze the strategies utilized by various drop-in players as well as the results of the first three competitions before suggesting improvements for future competitive evaluations of ad hoc teamwork. To the best of our knowledge, these three competitions are the largest annual ad hoc teamwork robotic experiment to date. Across three years, the competition has seen 56 entries from 30 different organizations and consisted of 510 min of game time that resulted in approximately 85 robot hours.
机译:标准平台联盟是一年一度的机器人世界杯世界锦标赛的主要比赛之一。在这项比赛中,由五个人形机器人组成的团队互相踢足球。 2013年,该联盟开始了一项新比赛,该比赛是无需预先协调就可以进行合作的测试平台:直接参加球员比赛。这项竞赛采用的是临时团队,即由来自不同RoboCup团队的机器人组成的团队,并运行不同的软件,而不是由同一个人编程并因此暗中预先协调的同类机器人团队。在本文中,我们提供了这场比赛的概述,包括比赛的动机,规则以及这些规则在比赛的三次迭代中的变化方式。然后,我们提出并分析各种参与活动的球员所使用的策略以及前三场比赛的结果,然后提出改进建议,以对未来的临时团队评估进行改进。据我们所知,这三个竞赛是迄今为止最大的年度临时团队机器人实验。在过去的三年中,比赛共有30个不同组织的56个参赛作品,其中510分钟的比赛时间包括大约85个机器人小时。

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