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Automatic Expressive Opinion Sentence Generation for Enjoyable Conversational Systems

机译:令人愉快的会话系统的自动表达意见句生成

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摘要

In terms of functional conversations, Grice’s Maxim of Quantity suggests that responses should contain no more information than was explicitly asked for. However, in our daily conversations, more informative response skills are usually employed in order to hold enjoyable conversations with interlocutors. These responses are usually produced as forms of one’s additional opinions, which usually contain their original viewpoints as well as novel means of expression, rather than simple and common responses characteristic of the general public. In this paper, we propose automatic expressive opinion sentence generation mechanisms for enjoyable conversational systems. The generated opinions are extracted from a large number of reviews on the web, and ranked in terms of contextual relevance, length of sentences, and amount of information represented by the frequency of adjectives. The sentence generator also has an additional phrasing skill. Three controlled lab experiments were conducted, where subjects were requested to read generated sentences and watch videos filmed about conversations between the robot and a person. The results implied that mechanisms effectively promote users’ enjoyment and interests.
机译:就功能性对话而言,格赖斯(Grice)的《数量的Maxim》建议,回应中所包含的信息不应超过明确要求的信息。但是,在我们的日常对话中,通常会使用更多的信息响应技巧,以便与对话者进行愉快的对话。这些回应通常是作为其他意见的形式产生的,通常包含他们的原始观点以及新颖的表达方式,而不是普通大众所具有的简单而普遍的回应。在本文中,我们提出了用于愉快的会话系统的自动表达意见句子生成机制。生成的意见是从网络上的大量评论中提取的,并根据上下文相关性,句子的长度以及形容词的频次表示的信息量进行排序。句子生成器还具有附加的措词技巧。进行了三个受控实验室实验,其中要求受试者阅读生成的句子并观看有关机器人与人之间的对话的录像。结果表明,机制可以有效地促进用户的娱乐和兴趣。

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