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首页> 外文期刊>Annals of Mathematics and Artificial Intelligence >On the computational complexity of weighted voting games
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On the computational complexity of weighted voting games

机译:加权投票博弈的计算复杂度

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摘要

Coalitional games provide a useful tool for modeling cooperation in mul-tiagent systems. An important special class of coalitional games is weighted voting games, in which each player has a weight (intuitively corresponding to its contribution), and a coalition is successful if the sum of its members' weights meets or exceeds a given threshold. A key question in coalitional games is finding coalitions and payoff division schemes that are stable, i.e., no group of players has any rational incentive to leave. In this paper, we investigate the computational complexity of stability-related questions for weighted voting games. We study problems involving the core, the least core, and the nucleolus, distinguishing those that are polynomial-time computable from those that are NP-hard or coNP-hard, and providing pseudopolynomial and approximation algorithms for some of the computationally hard problems.
机译:联盟游戏为建模多代理系统中的合作提供了有用的工具。联盟游戏的一个重要的特殊类是加权投票游戏,其中每个玩家都有权重(直观上对应于其贡献),并且如果其成员的权重之和达到或超过给定阈值,则联盟成功。联盟游戏中的一个关键问题是找到稳定的联盟和收益分配方案,即,没有一群玩家有任何合理的动机离开。在本文中,我们研究了加权投票游戏中与稳定性相关的问题的计算复杂性。我们研究了涉及核心,最小核心和核仁的问题,将那些可在多项式时间上计算的问题与那些在NP-hard或coNP-hard上的问题区分开,并为某些计算难题提供了伪多项式和近似算法。

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