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Computing diameter in the streaming and sliding-window models

机译:在流和滑动窗口模型中计算直径

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We investigate the diameter problem in the streaming and sliding-window models. We show that, for a stream of n points or a sliding window of size n, any exact algorithm for diameter requires Omega (n) bits of space. We present a simple epsilon-approximation(4) algorithm for Computing the diameter in the streaming model. Our main result is an epsilon-approximation algorithm that maintains the diameter in two dimensions in the sliding-window model using O((1/epsilon(3/2)) log(3) n(log R+log log n+log(1/epsilon))) bits of space, where R is the maximum. over all windows, of the ratio of the diameter to the minimum non-zero distance between any two points in the window.
机译:我们调查流和滑动窗口模型中的直径问题。我们证明,对于n个点的流或大小为n的滑动窗口,任何精确的直径算法都需要Omega(n)位空间。我们提出了一种简单的epsilon-approximation(4)算法,用于计算流模型中的直径。我们的主要结果是一个epsilon逼近算法,该算法使用O((1 / epsilon(3/2))log(3)n(log R + log log n + log( 1 /ε)))空间的位,其中R是最大值。在所有窗口中,直径与窗口中任意两个点之间的最小非零距离之比。

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