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Surface mesh quality improvement by weighted inscribed circle method

机译:加权内切圆法提高表面网格质量

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Surface mesh quality is one of key factors in finite element applications, since it affects the accuracy and efficiency of finite element simulation and influences the quality of subsequently generated solid mesh. In this paper, we proposed a novel surface mesh smoothing algorithm which aims to produce a more regular mesh from a given input mesh, while accurately preserving its sharp features such as edges and corners. The mesh quality is improved by a combination of surface node classification and node relocation, while the new position of the vertex is obtained by weighted average of the centers of inscribed circles of the surrounding polygon, and projecting the averaged position to lie in space near the input surface mesh. The procedure above is repeated until the maximal change of mesh quality is less than a pre-defined threshold. Finally, several experimental results are presented to demonstrate the effectiveness and practicability of our method.
机译:表面网格质量是有限元应用中的关键因素之一,因为它会影响有限元模拟的准确性和效率,并影响随后生成的实体网格的质量。在本文中,我们提出了一种新颖的表面网格平滑算法,旨在从给定的输入网格中生成更规则的网格,同时准确保留其尖锐的特征(如边角和边角)。通过结合表面节点分类和节点重定位来改善网格质量,而顶点的新位置是通过对周围多边形的内切圆的中心进行加权平均,然后将平均位置投影到位于顶点附近的空间中来获得的输入曲面网格。重复上述过程,直到网格质量的最大变化小于预定义的阈值为止。最后,一些实验结果被提出来证明我们方法的有效性和实用性。

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