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SYSTEM AND METHOD FOR ELEMENT QUALITY IMPROVEMENT IN 3D QUADRILATERAL-DOMINANT SURFACE MESHES

机译:3D四边形主网格中元素质量改进的系统和方法

摘要

A system (100) and method (2000) is provided for element quality improvement in three-dimensional (3D) quadrilateral-dominant surface meshes. The system may include a processor configured to collapse a first plurality of edges (608, 810) of a plurality of quadrilateral elements (604, 606, 806) that form a surface mesh (114) of a 3D model, which edges have lengths (202) that are shorter than a predetermined fraction of a minimum element edge length (MEL). Further, the processor may also move nodes (908, 1002, 1208, 1210) connected to at least some of a second plurality of edges (904, 1004, 1204) of the plurality of quadrilateral elements (902, 1010, 1202) so as to have lengths that are at least the MEL. Also, the processor may adjust included angles and the warp of elements to be within predetermined limits. Further, the processor may collapse in the mesh all remaining edges of the plurality of quadrilateral elements that are shorter than the MEL to produce a modified surface mesh (116) in which all quadrilaterals in the modified mesh have edge lengths that are at least the MEL.
机译:提供一种用于改善三维(3D)四边形占主导的表面网格中的元件质量的系统(100)和方法(2000)。该系统可以包括处理器,该处理器被配置为折叠形成3D模型的表面网格(114)的多个四边形元素(604、606、806)的第一多个边缘(608、810),这些边缘的长度为( 202)小于最小元件边缘长度(MEL)的预定分数。此外,处理器还可移动连接到多个四边形元件(902、1010、1202)的第二多个边缘(904、1004、1204)中的至少一些的节点(908、1002、1208、1210),以便长度至少为MEL。而且,处理器可以将夹角和元件的翘曲调整到预定极限内。此外,处理器可使网格中比MEL短的多个四边形元素的所有其余边缘塌陷,以生成修改后的表面网格(116),其中修改后的网格中的所有四边形的边长至少为MEL 。

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