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Dynamic Shape Capture using Multi-View Photometric Stereo

机译:使用多视图测光立体声进行动态形状捕获

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We describe a system for high-resolution capture of moving 3D geometry; beginning with dynamic normal maps from multiple views. The normal maps are captured using active shape-from-shading (photometric stereo); with a large lighting dome providing a series of novel spherical lighting configurations. To compensate for low-frequency deformation; we perform multi-view matching and thin-plate spline deformation on the initial surfaces obtained by integrating the normal maps. Next; the corrected meshes are merged into a single mesh using a volumetric method. The final output is a set of meshes; which were impossible to produce with previous methods. The meshes exhibit details on the order of a few millimeters; and represent the performance over human-size working volumes at a temporal resolution of 60Hz.
机译:我们描述了一种用于高分辨率捕获运动3D几何的系统;从多个视图的动态法线贴图开始。法线贴图使用主动阴影生成(光度立体)捕获;大型照明圆顶提供一系列新颖的球形照明配置。补偿低频变形;我们对通过整合法线贴图获得的初始表面执行多视图匹配和薄板样条曲线变形。下一个;使用体积法将校正后的网格合并为单个网格。最终输出是一组网格。用以前的方法无法生产网格显示的细节大约为几毫米。并以60Hz的时间分辨率代表了与人类大小相同的工作量的性能。

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