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首页> 外文期刊>ACM Transactions on Graphics >Boundary Aligned Smooth 3D Cross-Frame Field
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Boundary Aligned Smooth 3D Cross-Frame Field

机译:边界对齐的平滑3D跨框场

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In this paper, we present a method for constructing a 3D crossframe field, a 3D extension of the 2D cross-frame field as applied to surfaces in applications such as quadrangulation and texture synthesis. In contrast to the surface cross-frame field (equivalent to a 4-Way Rotational-Symmetry vector field), symmetry for 3D crossframe fields cannot be formulated by simple one-parameter 2D rotations in the tangent planes. To address this critical issue, we represent the 3D frames by spherical harmonics, in a manner invariant to combinations of rotations around any axis by multiples of π/2. With such a representation, we can formulate an efficient smoothness measure of the cross-frame field. Through minimization of this measure under certain boundary conditions, we can construct a smooth 3D cross-frame field that is aligned with the surface normal at the boundary. We visualize the resulting cross-frame field through restrictions to the boundary surface, streamline tracing in the volume, and singularities. We also demonstrate the application of the 3D cross-frame field to producing hexahedron-dominant meshes for given volumes, and discuss its potential in high-quality hexahedralization, much as its 2D counterpart has shown in quadrangulation.
机译:在本文中,我们提出了一种用于构造3D横框场,2D横框场的3D扩展的方法,该方法应用于四边形和纹理合成等应用中的曲面。与曲面交叉框架场(等效于4-Way旋转对称矢量场)相比,3D交叉框架场的对称性不能通过切平面中的简单一参数2D旋转来表示。为了解决这个关键问题,我们以球谐函数表示3D帧,其方式与围绕任何轴的旋转组合不变π/ 2的倍数。通过这种表示,我们可以制定出跨帧场的有效平滑度度量。通过在某些边界条件下最小化此度量,我们可以构造一个与边界处的表面法线对齐的平滑3D跨框架场。我们通过限制边界表面,简化体积中的描画和奇点来可视化生成的跨框架场。我们还演示了3D跨框场在给定体积下生成六面体主导网格的应用,并讨论了其在高质量六面体化中的潜力,就像其2D对手在四边形中所显示的一样。

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