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Cages: A Multilevel, Multi-Cage-Based System for Mesh Deformation

机译:笼:一种基于多级,多笼的网格变形系统

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摘要

Cage-based deformation has been one of the main approaches for mesh deformation in recent years, with a lot of interesting and active research. The main advantages of cage-based deformation techniques are their simplicity, relative flexibility, and speed. However, to date there has been no widely accepted solution that provides both user control at different levels of detail and high-quality deformations. We present ~*Cages (star-cages), a significant step forward with respect to traditional single-cage coordinate systems, and which allows the usage of multiple cages enclosing the model for easier manipulation while still preserving the smoothness of the mesh in the transitions between them. The proposed deformation scheme is extremely flexible and versatile, allowing the usage of heterogeneous sets of coordinates and different levels of deformation, ranging from a whole-model deformation to a very localized one. This locality allows faster evaluation and a reduced memory footprint, and as a result outperforms single-cage approaches in flexibility, speed, and memory requirements for complex editing operations.
机译:近年来,基于笼子的变形已成为网格变形的主要方法之一,并进行了大量有趣而活跃的研究。基于保持架的变形技术的主要优点是其简单性,相对灵活性和速度。但是,迄今为止,还没有一种被广泛接受的解决方案可以提供用户不同级别的细节控制和高质量变形。我们介绍了〜* Cages(星形笼),相对于传统的单笼坐标系而言,这是向前迈出的重要一步,它允许使用包围模型的多个笼,以便于操作,同时仍保留过渡中网格的平滑度它们之间。提出的变形方案非常灵活且用途广泛,允许使用异类坐标集和不同级别的变形,范围从整个模型变形到非常局部的变形。这种局部性可以加快评估速度并减少内存占用,结果在复杂性,编辑速度和存储需求方面都优于单笼方法。

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