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Printing Arbitrary Meshes with a 5DOF Wireframe Printer

机译:使用5DOF线框打印机打印任意网格

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Traditional 3D printers fabricate objects by depositing material tornbuild up the model layer by layer. Instead printing only wireframesrncan reduce printing time and the cost of material while producingrneffective depictions of shape. However, wireframe printingrnrequires the printer to undergo arbitrary 3D motions, rather thanrnslice-wise 2D motions, which can lead to collisions with alreadyprintedrnparts of the model. Previous work has either limited itselfrnto restricted meshes that are collision free by construction, or simplyrndropped unreachable parts of the model, but in this paper wernpresent a method to print arbitrary meshes on a 5DOF wireframernprinter. We formalize the collision avoidance problem using a directedrngraph, and propose an algorithm that finds a locally minimalrnset of constraints on the order of edges that guarantees there willrnbe no collisions. Then a second algorithm orders the edges so thatrnthe printing progresses smoothly. Though meshes do exist that stillrncannot be printed, our method prints a wide range of models thatrnprevious methods cannot, and it provides a fundamental enablingrnalgorithm for future development of wireframe printing.
机译:传统的3D打印机通过沉积材料以逐层构建模型来制造对象。相反,仅打印线框可以减少打印时间和材料成本,同时产生有效的形状描绘。但是,线框打印要求打印机进行任意3D运动,而不是逐片2D运动,这可能导致与模型的已打印部分发生碰撞。先前的工作要么将自身限制为不受构造约束的受限网格,要么将模型的不可达部分简单地丢弃,但在本文中,我们提出了一种在5DOF线框打印机上打印任意网格的方法。我们使用有向图对碰撞避免问题进行形式化,并提出一种算法,该算法在边缘顺序上找到约束的局部最小集,以确保不会发生碰撞。然后第二种算法对边缘进行排序,以便打印顺利进行。尽管确实存在仍然无法打印的网格,但是我们的方法可以打印以前的方法无法打印的各种模型,并且它为线框打印的未来发展提供了基本的算法。

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