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Mixed-primary Factorization for Dual-frame Computational Displays

机译:双帧计算显示的混合基数分解

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Increasing resolution and dynamic range of digital color displays is challenging with designs confined by cost and power specifications. This necessitates modern displays to trade-off spatial and temporal resolution for color reproduction capability. In this work we explore the idea of joint hardware and algorithm design to balance such trade-offs.We introduce a system that uses content-adaptive and compressive factorizations to reproduce colors. Each target frame is factorized into two products of high-resolution monochromatic and low-resolution color images, which then get integrated through temporal or spatial multiplexing. As our framework minimizes the error in colorimetric space, the perceived color rendition is high, and thanks to GPU acceleration, the results are generated in real-time. We evaluate our system with a LCD prototype that uses LED backlight array and temporal multiplexing to reproduce color images. Our approach enables high effective resolution and dynamic range without increasing power consumption. We also demonstrate low-cost extensions to hyperspectral and light-field imaging, which are possible due to compressive nature of our system.
机译:在受成本和电源规格限制的设计中,提高数字彩色显示器的分辨率和动态范围是一项挑战。这使得现代显示器必须权衡空间和时间分辨率以实现色彩再现能力。在这项工作中,我们探索了联合硬件和算法设计以平衡这种折衷的思想。我们介绍了一种使用内容自适应和压缩分解来重现颜色的系统。每个目标帧分解为高分辨率单色和低分辨率彩色图像的两个乘积,然后通过时间或空间多路复用对其进行积分。由于我们的框架将色度空间中的误差降到最低,因此可感知的色彩再现很高,并且由于GPU的加速,结果是实时生成的。我们使用LCD原型评估我们的系统,该原型使用LED背光阵列和时间多路复用来再现彩色图像。我们的方法可在不增加功耗的情况下实现高效的分辨率和动态范围。我们还演示了对高光谱和光场成像的低成本扩展,这可能是由于我们系统的压缩性质所致。

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