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Example-Based Synthesis of Stylized Facial Animations

机译:基于示例的风格化面部动画合成

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We introduce a novel approach to example-based stylization of portrait videos that preserves both the subject’s identity and the visual richness of the input style exemplar. Unlike the current state-of-the-art based on neural style transfer [Selim et al. 2016], our method performs non-parametric texture synthesis that retains more of the local textural details of the artistic exemplar and does not suu001der from image warping artifacts caused by aligning the style exemplar with the target face. Our method allows the creation of videos with less than full temporal coherence [Ruder et al. 2016]. By introducing a controllable amount of temporal dynamics, it more closely approximates the appearance of real hand-painted animation in which every frame was created independently. We demonstrate the practical utility of the proposed solution on a variety of style exemplars and target videos.
机译:我们为肖像视频的基于实例的风格介绍了一种新颖的方法,该方法既保留了主体的身份,又保留了输入样式示例的视觉丰富性。不同于当前基于神经样式转移的最新技术[Selim等。 [2016年],我们的方法执行非参数纹理合成,该合成保留了艺术样本的更多局部纹理细节,并且不会因将样式样本与目标脸部对齐而引起的图像变形伪像。我们的方法允许创建具有不到全部时间连贯性的视频[Ruder等。 2016]。通过引入可控制的时间动态量,它可以更接近逼真的手绘动画的外观,其中每个帧都是独立创建的。我们在各种样式示例和目标视频上演示了所提出的解决方案的实用性。

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