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Designing Interfaces for Multiple-Goal Environments: Experimental Insights from In-Vehicle Speech Interfaces

机译:设计用于多目标环境的接口:来自车载语音接口的实验性见解

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Designing computer-human interfaces for multiple-goal environments is challenging because people pursue multiple goals with conflicting priorities. Safety-critical environments, such as driving, aggravate the need for a more nuanced understanding of interfaces that may reconcile conflicting tasks. Speech interfaces are prime examples of such interfaces. In this article, we investigate how design variations of an in-vehicle speech interface influence performance of a primary task (driving safely) and a secondary task (e-mailing). In a controlled experiment, we test the performance implications of using single computer-generated Text-To-Speech (TTS) voice and multiple matching TTS voices while users respond to e-mails with varying levels of complexity during driving. Our results indicate that the number of voices used has a significant effect on both driving performance and handling e-mail-related activities. We discuss potentially unintended consequences of making the interface too naturalistic and too engaging for the driver and conclude with theoretical and practical implications.
机译:为多目标环境设计计算机人机界面具有挑战性,因为人们追求具有冲突优先级的多个目标。诸如驾驶之类的对安全至关重要的环境,加剧了人们对可能调和冲突任务的界面的更加细致入微的理解的需求。语音接口是此类接口的主要示例。在本文中,我们研究了车载语音界面的设计变化如何影响主要任务(安全驾驶)和次要任务(电子邮件)的性能。在一个受控实验中,我们测试了使用单个计算机生成的语音语音(TTS)语音和多个匹配的TTS语音对性能的影响,同时用户在行驶过程中以不同的复杂度响应电子邮件。我们的结果表明,使用语音的数量对驾驶性能和处理与电子邮件相关的活动均具有重大影响。我们讨论了使界面过于自然和对驾驶员过于吸引的潜在意想不到的后果,并给出了理论和实践意义的结论。

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