首页> 外文期刊>ACM Transactions on Applied Perception (TAP) >Seeing, Listening, Drawing: Interferences between Sensorimotor Modalities in the Use of a Tablet Musical Interface
【24h】

Seeing, Listening, Drawing: Interferences between Sensorimotor Modalities in the Use of a Tablet Musical Interface

机译:观看,聆听,绘画:使用平板电脑音乐界面时感觉运动模式之间的干扰

获取原文
获取原文并翻译 | 示例

摘要

Audio, visual, and proprioceptive actions are involved when manipulating a graphic tablet musical interface. Previous works suggested a possible dominance of the visual over the auditory modality in this situation. The main goal of the present study is to examine the interferences between these modalities in visual, audio, and audio-visual target acquisition tasks. Experiments are based on a movement replication paradigm, where a subject controls a cursor on a screen or the pitch of a synthesized sound by changing the stylus position on a covered graphic tablet. The experiments consisted of the following tasks: (1) a target acquisition task that was aimed at a visual target (reaching a cue with the cursor displayed on a screen), an audio target (reaching a reference note by changing the pitch of the sound played in headsets), or an audio-visual target, and (2) the replication of the target acquisition movement in the opposite direction. In the return phase, visual and audio feedback were suppressed. Different gain factors perturbed the relationships among the stylus movements, visual cursor movements, and audio pitch movements. The deviations between acquisition and return movements were analyzed. The results showed that hand amplitudes varied in accordance with visual, audio, and audio-visual perturbed gains, showing a larger effect for the visual modality. This indicates that visual, audio, and audio-visual actions interfered with the motor modality and confirms the spatial representation of pitch reported in previous studies. In the audio-visual situation, vision dominated over audition, as the latter had no significant influence on motor movement. Consequently, visual feedback is helpful for musical targeting of pitch on a graphic tablet, at least during the learning phase of the instrument. This result is linked to the underlying spatial organization of pitch perception. Finally, this work brings a complementary approach to previous studies showing that audition may dominate over vision for other aspects of musical sound (e. g., timing, rhythm, and timbre).
机译:操纵图形输入板的音乐界面时,会涉及音频,视觉和本体感觉动作。在这种情况下,先前的工作表明视觉可能优于听觉模态。本研究的主要目标是检查视觉,音频和视听目标获取任务中这些模式之间的干扰。实验是基于运动复制范例的,其中对象通过更改覆盖的图形输入板上的笔针位置来控制屏幕上的光标或合成声音的音高。实验包括以下任务:(1)针对视觉目标(通过屏幕上显示的光标达到提示)的目标获取任务,音频目标(通过更改声音的音高达到参考音符) (在耳机中播放)或视听目标,以及(2)在相反方向上复制目标获取运动。在返回阶段,视觉和音频反馈受到抑制。不同的增益因子会扰动触控笔移动,视觉光标移动和音频音高移动之间的关系。分析了获取和返回运动之间的偏差。结果表明,手幅随视觉,音频和视听扰动增益的变化而变化,显示出对视觉形态更大的影响。这表明视觉,听觉和视听行为干扰了运动模态,并证实了先前研究中报道的音高的空间表示。在视听情况下,视力占主导地位,因为听觉对运动没有明显影响。因此,至少在乐器的学习阶段,视觉反馈有助于将图形输入板上的音高作为音乐目标。该结果与音调感知的潜在空间组织有关。最后,这项工作为以前的研究提供了一种补充方法,表明在音乐声音的其他方面(例如,时间,节奏和音色),试听可能会在视觉上占主导地位。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号