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Go Virtual to Get Real: Virtual Reality as a Resource for Spinal Cord Treatment

机译:走动真实:虚拟现实作为脊髓治疗的资源

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摘要

Increasingly, refined virtual reality (VR) techniques allow for the simultaneous and coherent stimulation of multiple sensory and motor domains. In some clinical interventions, such as those related to spinal cord injuries (SCIs), the impact of VR on people′s multisensory perception, movements, attitudes, and even modulations of socio-cognitive aspects of their behavior may influence every phase of their rehabilitation treatment, from the acute to chronic stages. This work describes the potential advantages of using first-person-perspective VR to treat SCIs and its implications for manipulating sensory-motor feedback to alter body signals. By situating a patient with SCI in a virtual environment, sensorial perceptions and motor intention can be enriched into a more coherent bodily experience that also promotes processes of neural regeneration and plasticity. In addition to the great potential of research, the most significant areas of interest concern is managing neuropathic pain, motor rehabilitation, and psychological well-being.
机译:越来越多地,精细的虚拟现实(VR)技术允许对多个感官和电动机域同时和相干的刺激。在一些临床干预措施中,例如与脊髓损伤(SCI)有关的临床干预措施,VR对其行为的各个阶段的社会认知方面的影响,运动,态度的影响可能会影响其康复的每一阶段治疗,从急性到慢性阶段。这项工作描述了使用第一人称透视VR处理SCI的潜在优势及其对操纵感觉电动机反馈来改变体信号的影响。通过在虚拟环境中患有SCI的患者,可以富集感知感知和电机意图更加连贯的体验,也促进了神经再生和可塑性的过程。除了巨大的研究潜力外,最重要的兴趣领域还涉及神经病疼痛,运动康复和心理福祉。

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