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Effect of a Game-Based Physical Education Program on Physical Fitness and Mental Health in Elementary School Children

机译:基于游戏的体育教育计划对小学生身体素质和心理健康的影响

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摘要

Promotion of healthy active behaviors should start from early ages, as behaviors learned in youth are more likely to endure. A fundamental body of research in this field focuses on the implementation of programs within physical education (PE), thanks to its favorable characteristics. However, traditional PE based on exercise training and controlling styles seems to have weaker association with students’ health benefits. For this reason, the aim of this study was to assess the effects of a game-based PE program on physical fitness and psychological health in schoolchildren aged 10 to 12 years old. A total of 252 students were distributed in experimental (EG, games-centered activities) and control (CG, traditional exercise training activities) groups. The program lasted 6 months. Health-related physical fitness components, psychological wellbeing, self-esteem, stress, and anxiety were assessed before and after the treatment. Both groups increased physical fitness at post-test; however, cardiorespiratory fitness did not improve. No differences were found between the groups at post-test. Our results show that games may be as effective as traditional training methods; yet, they suggest that PE alone may be insufficient for obtaining substantive benefits in cardiorespiratory fitness, regardless of the type of task presented.
机译:提倡健康积极的行为应从小就开始,因为青年时代学会的行为更容易忍受。由于其良好的特性,该领域的基础研究集中于体育(PE)计划的实施。但是,基于运动训练和控制方式的传统体育似乎与学生的健康益处之间的联系较弱。因此,本研究的目的是评估基于游戏的体育锻炼计划对10至12岁学童身体健康和心理健康的影响。总共252名学生被分配到实验组(以游戏为中心的游戏活动)和控制组(以CG为代表的传统运动训练活动)中。该计划持续了6个月。在治疗前后评估与健康相关的身体素质,心理健康,自尊,压力和焦虑。两组均在测试后增加了身体适应性;但是,心肺功能却没有改善。测试后两组之间未发现差异。我们的结果表明,游戏可能与传统的训练方法一样有效。然而,他们认为,无论提出何种任务,仅凭PE都不足以在心肺健康中获得实质性益处。

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