首页> 美国卫生研究院文献>Scientific Reports >Oculomotor behavior tracks the effect of ideological priming on deception
【2h】

Oculomotor behavior tracks the effect of ideological priming on deception

机译:动眼行为追踪意识形态启动对欺骗的影响

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

Exemplary timeline trial of the adapted version of the TLCG with a politician as prime stimulus. At the beginning of each trial, participants started to play by pressing the spacebar, which caused the prime stimulus to appear on the screen for 1000 ms. The stimulus could either be the image of a politician (366 × 492 pixels) or an ideological word (685 × 180 pixels). A fixation cross (500 ms) appeared before the card (190 × 300 pixels) referred to the outcome of the game and the card (190 × 300 pixels) representing the opponent's status were revealed. The two cards stayed on the screen for 1500 ms before the participants were able to decide whether to lie or tell the truth to the opponents. They did so by pressing either the “M” or “V” buttons on the keyboard, respectively. There was no time limit to make this choice. Then, 800 ms after deciding, the picture of the opponent appeared on the screen, where it stayed for 1500 ms. In the present figure the images of the politician and the opponent are presented anonymously. The figure was created by the authors.
机译:TLCG改编版的示例性时间表试验,以政客为主要刺激对象。在每个试验的开始,参与者都通过按空格键开始游戏,这导致主要刺激出现在屏幕上1000毫秒。刺激可以是政客的形象(366×492像素),也可以是意识形态的形象(685×180像素)。在参考比赛结果的纸牌(190×300像素)出现之前,出现了注视十字(500μms),并且显示了代表对手状态的纸牌(190×300像素)。在参与者能够决定是撒谎还是将真相告诉对手之前,这两张牌在屏幕上停留了1500 ms。他们通过分别按下键盘上的“ M”或“ V”按钮来执行此操作。没有时间限制可以做出此选择。然后,在决定了800µms之后,对手的图片出现在屏幕上,并停留了1500µms。在当前图中,政治人物和对手的图像是匿名显示的。该图是由作者创建的。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
代理获取

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号