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On the Use of Bone Remodelling Models to Estimate the Density Distribution of Bones. Uniqueness of the Solution

机译:关于使用骨骼重塑模型来估计骨骼的密度分布。解决方案的独特性

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摘要

Bone remodelling models are widely used in a phenomenological manner to estimate numerically the distribution of apparent density in bones from the loads they are daily subjected to. These simulations start from an arbitrary initial distribution, usually homogeneous, and the density changes locally until a bone remodelling equilibrium is achieved. The bone response to mechanical stimulus is traditionally formulated with a mathematical relation that considers the existence of a range of stimulus, called dead or lazy zone, for which no net bone mass change occurs. Implementing a relation like that leads to different solutions depending on the starting density. The non-uniqueness of the solution has been shown in this paper using two different bone remodelling models: one isotropic and another anisotropic. It has also been shown that the problem of non-uniqueness is only mitigated by removing the dead zone, but it is not completely solved unless the bone formation and bone resorption rates are limited to certain maximum values.
机译:骨骼重塑模型以现象学的方式被广泛使用,以从它们每天承受的载荷中数字地估计骨骼中表观密度的分布。这些模拟从任意的初始分布开始,通常是均匀的,并且密度会局部变化,直到达到骨骼重塑平衡为止。传统上,骨骼对机械刺激的反应是通过数学关系式来制定的,该数学关系式考虑了一系列刺激的存在(称为死区或懒惰区),在该范围内没有净骨量发生变化。实现这样的关系会导致不同的解决方案,具体取决于起始密度。本文使用两种不同的骨骼重塑模型显示了溶液的非唯一性:一个是各向同性的,另一个是各向异性的。还已经表明,仅通过去除死区可以缓解非唯一性的问题,但是除非将骨形成和骨吸收速率限制在一定的最大值,否则不能完全解决该问题。

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