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When Social Networks Meet D2D Communications: A Survey

机译:当社交网络遇到D2D通信时:一项调查

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摘要

In the last few years, one of the main characteristics of the current technological development is the constantly increasing need for data exchange among various types of devices, both mobile and fixed. Within this context, the direct communications between devices has the potential to create new, location-based peer-to-peer applications and services, as well as to help offload traffic from the congested traditional cellular networks. The main hurdles for this kind of Device to Device (D2D) communications are throughput, spectral efficiency, latency and fairness. Most of these hurdles can be overcome by the use of the new Social IoT (SIoT) paradigm, of things and people involved together in the network, guided autonomously by social relationships following the rules set by their owners. This paper aims to investigate the state of the art of socially-driven D2D communications. Upon an initial analysis, we perform an in-deep literature investigation of the main directions in which social ties can improve D2D communication, draw conclusions and identify the research topics left open.
机译:在过去的几年中,当前技术发展的主要特征之一是在各种类型的移动和固定设备之间不断交换数据的需求。在这种情况下,设备之间的直接通信有可能创建新的,基于位置的对等应用程序和服务,以及帮助减轻拥塞的传统蜂窝网络的流量。这种设备到设备(D2D)通信的主要障碍是吞吐量,频谱效率,等待时间和公平性。这些障碍中的大多数都可以通过使用新的社交物联网(SIoT)范式来克服,该范式是由网络中的事物和人员共同参与,并遵循其所有者设置的规则由社交关系自主地进行引导。本文旨在研究社交驱动的D2D通信的最新技术。经过初步分析,我们对社会联系可以改善D2D沟通的主要方向进行了深入的文献研究,得出结论并确定了尚待解决的研究主题。

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